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INTERNATIONAL EUROPEAN UNIVERSITY INTEGRATED VIRTUAL REALITY INTO THE DEVELOPMENT OF THE EDUCATIONAL PROCESS

5 August , 2021  

International European University presented a VR room

Virtual reality starts evolving in education while an increasing number of universities is adopting this technology.

The analysis of global experience indicates the efficiency and potential of sensor nets and advanced technologies. International European University is always in tune with the times and improves its educational programs, helping students learn chosen disciplines using cutting-edge technological solutions.

Therefore, the university has introduced the VR room allowing students to explore places of destination worldwide without leaving a classroom. The multi-award-winning program platform encourages faster learning and teaching of medical sciences and anatomy on desktop, mobile and virtual devices.

Virtual reality technologies enhance the efficiency of study, making classes more exciting, which results in better educational motivation and students’ activity.

According to Nataliia Litvinova, Director of European Medical School, the implementation of different VR-based educational programs sparks greater interest of students in this form of classes and increases their enthusiasm while preparing for each class, learning theoretical materials that will be elaborated in the virtual environment.   

“It is the best model among the existing ones. This VR headset is equipped with a manipulator that enables working without a computer, as it has its own device inside. Actually, this headset is used for games, fitness and other activities, but we apply it in education. Each license allows holding classes in a group consisting of 10 and more people, as well as conducting questioning, excluding a possibility to peep a correct answer and manipulate. Due to another license, we will be able to train 200 students at the same time and learn anatomy using any device. I’m so glad that in autumn, during license update, we could see the process on computer tomography, X-ray, ultrasound investigation. We can use it in clinical subjects and show students certain organs in virtual reality,” Nataliia Litvinova says.

Besides, educational programs based on virtual reality technologies are multi-purpose (similar programs for different subject areas require almost the same firmware kit) and easily integrated into the conventional teaching process. They allow replacing real objects with their simulating models and interactive simulators so that students can model different situations and find the best possible solutions.

To sum up, we can state that virtual reality is a perfect learning environment. Perception of a virtual model with high authenticity allows training future professionals in different specialties in a high-quality and quick manner. VR-based education allows teachers to give lectures, seminars and training sessions visually, show all aspects of real items or processes to students, which produces a great effect, improves the quality and speed of educational processes, as well as reduces their cost. Virtual reality technologies allow us to comprehensively use the fact that people obtain 80% of information from the world around by vision. Meanwhile, people remember 20% of what they see, 40% of what they see and hear, and 70% of what they see, hear and make. Thus, students are totally immersed into the educational process, receiving better motivation and succeeding in their study.

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